![]() ![]() ![]() After the Battle of Isonkast, the Father stripped them of their wings. The angelic creatures helped build the Father's works, assisted his research, and once winged through creation to do the Father's bidding. The very first creations molded from the void in Urdak. Determined to avoid a similar result for the Earthly realm, the Father blessed his newest experiment with mortal pains and misfortunes, so that his new creations would treasure life, empathy, and peace. The Father watched as Jekkad fell into darkness, and knew it could never happen again. The Palace of Groans grew over the Ardenite Gardens. The clear-watered Pleasure Lakes spoiled into the Blood Swamps. Foreseeing that Davoth's rule would ultimately grow to threaten all creation, and that Davoth would someday rise to challenge the Father himself, the creator of all things sealed Jekkad off from the myriad dimensions enfolded in his arms.ĭavoth bent all Jekkad utterly to his will, consumed with fury at their abandonment, until outside the gleaming walls of Immora the plundered festered. Davoth bent all Jekkad to seeking this ultimate knowledge at any cost.Īs the Father planned his next realm he saw that Davoth would never cease his search for everlasting life for his people, no matter the cost, as he had been created by the Father to care deeply for Jekkad and its children. Eventually their love of life and unbridled curiosity led them to seek immortality itself, as even Davoth feared his people's end while he alone remained. Davoth felt pride as his people aspired to greatness but found their mortality to be a curse, an ending he would never be subjected to. They grasped for unimagined powers to create a perfect society. Alone, Jekkad's minds achieved great marvels as they sought to create a paradise. Davoth was a Primeval, one of the Father's first gods, and of such strength that each realm could contain only one. In the same moment he brought forth Jekkad, the Father forged Davoth to steward the realm. The Father gifted Jekkad's denizens with burning ambition and he suppressed restraint, so that indecisiveness could not curb their efforts. Here, the Father experimented until he created Jekkad, a realm superior to Urdak. New realities bloomed where he lingered, and when he stopped to rest, Urdak sprung forth from him. ![]() It is written by the Seraphs that when the void first appeared, the Father alone swept across it. You can find and download PS5™ Upgrades from the game hub overflow menu (…) or the PlayStation Store.Translation from "Eri oa Hiim" (The Lamentations of the Seraphs) If you already own the digital PS4™ version of this product, you can get the PS5™ digital version at no extra cost and you do not need to purchase this product. Use it to stun demons or combine it with the Ice Bomb or Flame Belch to extract much-needed health or armor. Exploit their weaknesses to destroy them.ĭeliver more destruction with the Sentinel Hammer, an ancient weapon capable of stopping any demons caught within its shockwave. The Cursed Prowler is a mutation with venomous, cursed claws. The Screecher is a zombie that empowers nearby demons when killed. The Stone Imp possesses a nearly impenetrable hide and prefers close combat. The Armored Baron wears special armor and uses a charged fist attack. Prepare to siege Immora, the last bastion of the dark realm, challenge the Dark Lord in combat, and seal the demons within Hell for good.įrom the ruins of ancient Sentinel settlements and the cosmic wonders of the World Spear, to a devastated and overgrown city on Earth hiding a mysterious gateway, face Hell’s armies in never-before-seen locations as you fight your way to Immora, the last bastion of the Dark Lord protected by towering walls and powered by advanced technology.įace new, deadly variants of demons. From the moment you were activated by Samuel Hayden at the UAC facility on Mars to the destruction of the Icon of Sin, all your battles have led to this. The soul of the universe hangs in the balance.Įxperience the epic conclusion to the DOOM Slayer’s saga. ![]() Now rally the scattered Sentinel armies, lay siege to the last bastion of Hell, break through the fortress walls, and face the Dark Lord himself. You denied the gods and awoke an ancient evil. The Ancient Gods – Part Two is the epic conclusion to the DOOM Slayer’s Saga and the second campaign expansion to the critically acclaimed DOOM Eternal. This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game. This is a standalone product for those who do not yet own the DOOM Eternal Standard or Deluxe Edition or DOOM Eternal: The Ancient Gods - Part One (Standalone). ![]()
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